Friday, January 29, 2010

The effect of developing technology

Brad Stone wrote an article on this, which brought out the frightening results of such a phenomenon on the future generations. His toddler daughter had labelled his e-reader as a book. They are worlds apart. The former is merely a visual book and the latter is a real, physical book. His niece too, had received a robot hamster and perceived it as a real pet hamster. Technology is now so dominant that such inaccuracies come about.

Such children will not learn to value personal contact between two people, the smiles seen on people's faces and the times spent physically together. All they will know is the images and voices of their loved ones on the video or web camera. It is the same for the type of games they play. Computer games have replaced classic board or physical games like Monopoly, Cluedo, Five Stones, Zero Point, Skipping rhyme games or Eagle Catching Chickens. It is such a sad thing to behold.

The frightening thing is that even though I was born in the 70s, I have iGeneration tendencies. I pay less attention to television. I used to watch so many more programmes.

He cited a psychology professor as saying that there will be a demand for instant reception from their surroundings. They practically overlook the fact that we are humans and not robots. As such, we will lapse in such instantaneous output. If we are instant in our responses, we will not think before we do or speak anything, and this impulsive nature in us will cause hurt on ourselves and others. Is that what we want to see our future hurling towards? Who else can we blame if that really happens?

We must do something right now to prevent this. We must ensure the younger generations are exposed to the simpler and classic ways of living while growing up, which are usually the truly valuable. Parents and teachers, do your part!

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